I approach teaching, mentorship, and curriculum design playfully, experimentally, and compassionately. I’ve worked with students as young as eight and as old as eighty; and with over a decade of teaching experience I am readily able to care for all kinds of classrooms and learners.
I thrive with in-person classrooms and take the opportunity to create and facilitate hands-on activities. However, due to my interest and expertise with interactive media, I particularly excel at crafting compelling and effective online class experiences (both synchronous and asynchronous). Additionally, I have experience with designing new programs, working closely with colleagues to design an MFA in Game Design and Interactive Media at the University of Montana.
I center students in everything I do. I actively seek out real-world opportunities for students during their education: three recent projects include playtesting an upcoming card game, designing a local skate park with the community, and hosting the very first Global Game Jam in the state of Montana which was covered by our local paper. I regularly use my former industry connections to help motivated students find work after graduation.
Skills & Services
- Curriculum design and development (including differentiated curricula) at both undergraduate and graduate levels
- Supervising and mentoring graduate and undergraduate students
- Grant writing and research design
- Practice-based class activities and lectures
- Instructional design (both online and in-person) for LMS like Canvas, Moodle, and Blackboard
- Video editing & lecture script writing
- Public speaking
Teaching
Education

MA Digital Games Theory and Design, Brunel University London
Graduated with Distinction (High Honors), Dissertation: Theoretical Approaches to Food in Digital Games

BA Communication Studies, Minor in Anthropology, University of Montana
High Honors, University Scholar, Honors College, Thesis: Managing Identity – Virtual and Real-Life Worlds in YA Fiction

